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Icarus: Sanctuary of the Gods
Once upon a time, deities fought over the continent of Icarus. The benevolent
Tetheus has won, and the evil Ercanet was banished. However, things only got
worse afterwards, as Ercanet was unable to forgive the humans for supporting
Tetheus. He corrupted the souls of people and populated the continent with
terrifying beasts, acting through his emissary, the wizard Colias. The Coshark
mercenaries tried to oppose Colias, but only one of them, a young man named
Dreus, survived. Together with his fiancee Helena, Dreus embarks on a quest to
stop the evil and restore peace.
Like many Korean RPGs, Icarus: Sanctuary of the Gods has many elements from
Japanese-style RPGs. The narrative is character-driven; various characters
join the party over the course of the story, playing their own parts in it.
Story advancement is quite linear. The game’s visual style is reminiscent of
Japanese manga and anime. Combat is turn-based, taking place on large screens,
on which the player navigates the characters and assigns commands to them.
|Minimum System Requirements||Recommended System Requirements|
|CPU||Intel Pentium||Pentium 166MHz|
|RAM||16 MB||32MB RAM|
|Direct X||DirectX 3|
|CD-ROM||4X (600 KB/s)|
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