Heartache
When you first play this game, you’ll be forgiven for thinking that your
Atari’s collision detection has failed. The space-suited character you control
moves through enemies, walls and other hazards without losing any of his five
lives. It also moves past the heart which starts next to you, and even across
the screen’s borders.
This is correct; the idea of the game is to use your gas cannon to guide the
heart (which represents a clearance pod) from one end of the screen to the
other, within a time limit. If this runs out, or the heart hits a wall or any
of the marauding enemies or hazards, a life is lost. Controls are rotational –
moving the joystick left or right changes the character’s angle, while pushing
forward causes him to move in that direction, with fire activating the blow-
gun.