THE FINAL HOURS OF HALF-LIFE: ALYX is an interactive storybook, written by Geoff Keighley, that takes fans inside Valve Software to chronicle the company’s past decade of game development, including the return of Half-Life.
## About This Game
Twenty-two years ago, Geoff Keighley was in college when he visited Gabe
Newell and Valve Software to write The Final Hours of Half-Life. Now, over two
decades later, Keighley returns to Valve for The Final Hours of Half-Life:
Alyx.
This 25,000 word multimedia experience gives readers an unprecedented and
unvarnished look at the past decade inside Valve. From the revelation of
surprising canceled projects to never-before-seen images, photos and video,
The Final Hours dissects Valve’s creative process and candidly explores the
development history of Half-Life: Alyx.
This interactive storybook does not use or require a virtual reality headset.
It merges a 25,000 word traditional story with 3D video game technology to
give customers a fly-on-the-wall perspective of Valve’s creative process.
FEATURES INCLUDE:
* INTERACTIVE “TONER” PUZZLES: Unlock never-before-seen concept art and images via interactive puzzles inspired by Half-Life: Alyx
* NEVER-BEFORE-SEEN PROTOTYPES: From early video prototypes of Alyx to other cancelled games, Valve reveals unknown – and unreleased – projects.
* HEADCRAB SOUND MIXER: Create your own headcrab sound effects using the same source files as the development team.
* DEVELOPMENT FLOOR EXPERIENCE: Explore the Valve office with an interactive 3D tour that showcases the development area for Half-Life: Alyx.
* VALVE TIME: An interactive timeline details Valve’s software and hardware projects over the past decade – including previously unknown projects.
* RHYS DARBY: Exclusive interview with Rhys Darby (“Russell”), one of the stars of Half-Life: Alyx
Note: The Final Hours of Half-Life: Alyx does not require or utilize a VR
headset.
| Minimum System Requirements | ||
| CPU | x86, x64 architecture with SSE2 instruction set support | |
| RAM | 2 GB RAM | |
| OS | Windows 7 (SP1+) | |
| Graphics Card | DX10 | |
| Direct X | Version 10 | |
| HDD Space | 8000 MB available space |
| Minimum System Requirements | ||
| CPU | x64 architecture with SSE2 | |
| RAM | 2 GB RAM | |
| OS | Sierra 10.12+ | |
| HDD Space | 8000 MB available space |
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