Haktoria is a Free Software data replacement project for the Hexen II GPL source code. It aims to not “suck” in ways the original game did.
\- Hammer of Thyrion engine is used (for Mac/Windows/Linux/DOS versions)
\- 256×256 texture size max. No odd texture sizes, only power of 2
\- MDL file format for models, SPR for sprites, WAV for sounds, BSP for maps, LMP for 2d graphics lump, WAD for map textures
\- Models not exceeding 800 triangles, unless they’re a big monster and/or a boss.
\- 256 colors, however with a more colorful color palette
\- ‘Portals’ and ‘hworld’ will also be covered.
\- Higher poly MD3 models and larger TGA/PNG textures are allowed (for modern source ports), but won’t be included with the main data pak file but in a seperate pk3 addon.
\- 22khz/44khz sound effects, rather than 11025hz everything
\- Monsters will NOT be sparse and give the game a boring feel.
\- A ‘classic’ mode may be done in the future, for dumber enemies (good for cooperative play) and balanced, classic-style weapons and movement, and no RPG grinding elements.
\- Art direction will be anime-style for character and weapon design in a palette and lighting level similar to the first two games.
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Intense Fantasy Violence
Blood and Gore
Haktoria was developed by FSFPS project contributors
Haktoria was Released on Windows,Mac,Linux,DOS
Haktoria is a Single & Multiplayer game