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## Description
_Gurk III: The 8-bit RPG_ is a role-playing game set in a fantasy scenario.
As most party-based games, it starts with character creation: the basic party
members are fixed with one warrior, one mage and one ranger. However, each
class has three characters to choose from; each with other abilities. Then the
player can re-roll the starting statistics and is set for the game.
There is no overarching plot; the party just moves from town to town solves
the local problems, e.g. a goblin infestation, by visiting a dungeon and
killing monsters. This process rewards experience points which eventually
bring a level up and improve the character’s stats. The player has no input on
the character progression, though. When a fight is initiated – either by
touching an enemy sprite on the map or randomly – the game switches to a grid-
based combat screen. Here the characters move, attack or use abilities in a
turn-based fashion. There is only one save file, but defeat does not mean the
end of the game: the party is teleported back to the last visited town, but
all money is lost.
Of course each town also has a shop where players can use money to buy new
equipment or potions to improve their changes. Spells require magic points to
use which automatically regenerate while walking around the map. The interface
is a 9×9 grid located at the bottom of the screen; each grid has a different
command associated to it depending on the current situation.