## Description
Mashing-up a couple of genres and concepts, this game puts the player in
control of one of _Zork_ ‘s notorious _grues_ , monsters of pure darkness who
love nothing more than gobbling up under-illuminated dungeon adventurers.
Rather than presenting the environment in the Infocom text-adventure style,
the player instead navigates a roguelike dungeon, with the screen indicating
the general layout of walls and staircases encountered by the player so far as
well as line-of-sight revelation of what the grue can perceive… and the
hateful, hurtful area of illumination accompanying prudent spelunkers and
adventurers, blazing before them like a lighthouse beam. Getting caught in the
light will kill our grue, whose only initial opportunity (before one is able
to cast light-dampening spells) to eat adventurers is to lurk in under-lit
alcoves and hope that they stumble into the gaping jaws. The goal of the game,
however, is not to eat adventurers but to traverse 20 levels of the dungeon,
aiming to emerge from the top and evaluate myths of a fabulous world drenched
half the time in burning light.