Summary
Gloom
## Description
As the title implies, _Gloom_ is an attempt at recreating Doom for the Amiga.
In 1995 this was a big target for programmers, as it was felt that the Amiga
1200 was capable of bringing the first person 3D action to life.
_Gloom_ was written by New Zealand’s respected Acid Software team, and
published by Guildhall who supported the Amiga heavily in its later years. The
emphasis was placed on action, rather than collecting keys and negotiating
through maps.
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