Gift from the Gods
Set in the Palace of Mycenae in Ancient Greece, it follows the trials and
tribulations of Orestes who, under the directions of the Gods Zeus and Apollo,
must avenge the murder of his father, Basileus Agamemnon. Orestes must fulfill
his destiny by trial in the Labyrinth beneath the palace and find the solution
to the puzzle, or perish in the attempt.
Hidden in 16 special rooms are objects, known as Euclidian shapes, geometric
designs based on triangles, circles and squares; six of which, when correctly
positioned in the Guardian’s Chamber, reveal the exit. Orestes has some help
from his sister Electra, who has been imprisoned in the Labyrinth, and she can
guide him to where the shapes are hidden, but Orestes has to decide himself
what shapes he must take to the Guardian’s Chamber. Illusionary creatures
created by the Demi-Gods try to sap Orestes’ strength, but in certain rooms,
life-giving water drips from the roof, replenishing energy and stamina. The
Demi-Gods have also created illusory Euclidian shapes as which sit beside the
real ones, and although these do not fool Electra, she isn’t always around to
help. The other problem is his mother, Clytaemnestra, who has learned of his
task and has entered the labyrinth to kill Electra.
Orestes is able to walk or fly and protect himself with a sword. Whether it
really ‘knows’ is another matter, but depending on the circumstances you are
able to walk, fly or fight all from the four directions of the joystick.
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