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## About This Content
## D&D Classics: Demihuman Deities (2E)
This essential supplement is a companion to Faiths & Avatars and Powers &
Pantheons, which detailed the rules by which deities function in the Realms.
Demihuman Deities describes the demihuman relgions and powers of the Realms:
those of the elves (including the drow), the dwarves, the gnomes and the
halflings. Each entry includes information about a deity’s appearance,
personality, worshipers, portfolio, aliases, domain name, superior, allies,
foes, symbol, worshipers’ alignments, avatar, manifestations, church, and
specialty priests.
The information on these faiths includes their core dogma, day-to-day
activities of priests, holy days and important ceremonies, major centers of
worship, affiliated orders, and the priestly vestaments and adventuring garb
of members of the clergy.
Finally, each entry contains spells specific to each of the faiths.
Demihuman Deities includes:
* The powers of the drow and elven pantheons, including Lolth, Ghaunadur, Vhaeraun, Eilistraee, Corellon Larethian, Hanali Celanil, Rillifane Tallathil, Labelas Enoreth, and others.
* The mysterious Triune Goddess, Angharradh, who is a combined form of Sehanine Moonbow, Hanali Celanil, and Aerdrie Faenya.
* The powers of the dwarf, gnome, and halfling pantheons, including Moradin, Clangeddin Silverbeard, Haela Brightaxe, Garl Glittergold, Baervan Wildwanderer, Flandal Steelskin, Yondalla, Arvoreen, Cyrrollalee, and others.
* Expanded and clarified specialty priest classes for all relgions and priesthoods.
* Religion-specific spells for all faiths with priesthoods.
* Color illustrations of priests from nearly every faith in ceremonial dress.
* Suitable for all levels of play.
To use this product, ownership of Faiths & Avatars is recommended but not
required.
Product History
Demihuman Deities(1998), by Eric L. Boyd, is the third deity book for the
Forgotten Realms. It was published in November 1998.
Origins (I): Yet More Realms Deities. Faiths & Avatars(1996) detailed the
majority of the major deities from the Realms, then Powers & Pantheons(1997)
delved into demipowers and more far-flung faiths. So what do you do as an
encore? The series returned with Demihuman Deities(1998), which reveals the
pantheons for the drow, dwarves, elves, gnomes, and halflings.
Like the previous volume, this one is thanks to Eric L. Boyd; unlike the
previous volume, it’s largely unpadded, full of gods and not much else.
Origins (II): A History of Demihuman Deities. Demihuman deities didn’t get any
love in Supplement IV: Gods, Demi-Gods & Heroes(1976). That changed with D&D’s
first adventures: the Elder Elemental God of the drow was first mentioned in
the “G” adventures (1978), then Lolth was similarly referenced in the “D”
adventures (1978), before actually appearing in Q1: “Queen of the Demonweb
Pits” (1980).
The deific floodgates broke in Advanced Dungeons & Dragons’s Deities &
Demigods(1980), which revealed numerous nonhuman deities for the first time
ever. This included many evil humanoid’s gods and revisited the drow’s Lolth.
Lawrence Schick also introduced several gods for the more socially acceptable
demihuman races, including: the dwarves’ Moradin; the elves’ Correlon
Larethian, Deep Sashelas, and Rillifane Rallathil; the gnomes’ Garl
Glittergold; and the halflings’ Yondalla. Roger E. Moore then followed up with
a pivotal series of articles running from Dragon #58(February 1982) to Dragon
#63(July 1982), each of which investigated the “point of view” of a demihuman
or humanoid race, then examined their gods as well. Moore’s deity lists were
muchexpansive than the Schick originals, usually adding four to six deities
for each race.
In the AD&D 2e era (1989-2000), Legends & Lore(1990) omitted all the nonhuman
deities, but supplements quickly made up for that lack. FR11: “Dwarves Deep”
(1990) revealed the dwarf deities for the Realms, many of whom derived
directly from Schick and Moore’s work, though Greenwood supplied some of his
own as well. Greenwood similarly created a few new drow deities for FOR2: The
Drow of the Underdark(1991). However, the avatar rules were changing rapidly
in those early days of AD&D 2e, so these supplements’ crunch would soon be
outdated by the upcoming biggest-ever look at nonhuman deities.
That was Carl Sargent’s DMGR4: Monster Mythology(1992), which featured about
25 pages of demihuman deities (and many more monstrous nonhumans). Once again,
Schick and Moore were the major sources, but Sargent also offered several
demihuman newcomers. There was one more Realms racial splatbook of note, FOR5:
Elves of Evermeet(1994). However, it largely revisited known deities from
Monster Mythology, and its new deities were considered problematic enough that
most were retconned in this volume.
Monster Mythology’s25 pages remained the main reference for demihuman deities
for the four years, until Demihuman Deitiessaw another vast expansion …
NPCs of Note. Though this is a Realms deities manual, many of the featured
characters have a longer history.
The major gods of the demihuman races, Correlon Larethian(elves), Deep
Sashelas(sea elves), Garl Glittergold(gnomes), Moradin(dwarves), Rillifane
Rallathil(wood elves), and Yondalla(halflings) came from Deities &
Demigods(1980).
Two years later, four issues of Dragonmagazine vastly increased these deity
rolls. Abbathor, Berronar Truesilver, Clanggedin Silverbeard, Dumathoin, and
Vergadaindebuted in Roger E. Moore’s “The Gods of the Dwarves” in Dragon
#58(February 1982); Arvoreen, Brandobaris, Cyrrollalee, and Sheela Peryroylare
from “The Gods of the Halflings” in Dragon #59(March 1982); Aerdrie Faenya,
Erevan Ilesere, Hanali Celanil, Labelas Enoreth, and Solonor Thelandirasprang
forth from “The Gods of the Elves” in Dragon #60(April 1982); and Baervan
Wildwanderer, Flandal Steelskin, Segojan Earthcaller,and Urdlenwere discovered
in Dragon #61(May 1982).
In other words, about half of the Realms demihuman deities were created by
Lawrence Schick and Roger E. Moore five to seven years before the Forgotten
Realms became an official AD&D setting! In fact, these two sources provided
the exact lists of demihuman gods found in the original Forgotten Realms
Campaign Set(1987).
However, new Realms-specific deities soon began to appear, especially in the
two aformentioned sources for drow and dwarves. The dwarf gods Gorm Gulthyn,
Haela Bright Axe, Marthammor Dain, Sharindlar, and Thard Harrall turned up in
FR11: “Dwarves Deep” (1990) Then, Ed Greenwood invented three new drow deities
for FOR2: The Drow of the Underdark(1991): Eilistraee, Ghaunadaur(a version of
Gary Gygax’s Elder Elemental God), and Vhaeraun.
The final clump of new, generic demihuman gods appeared in Carl Sargent’s
DMGR4: Monster Mythology: Baravar Cloakshadow(gnomes); Callarduran
Smoothhands(Svirfnebli); Dugmaren Brightmantle(dwarves); Fenmarel
Mestarine(elves); Gaerdal Ironhand(gnomes); Kiaransalee(drow); Muamman
Duathal(dwarves), who is said here to be the same as Marthammor Dain;
Laduguer(duergar); Nebelun(gnomes); Sehanine Moonbow(elf); and
Urogalan(halflings).
Some of these deities had interesting antecedents: Sehanine Moonbow had been
off-handedly mentioned in PHBR8: The Complete Book of Elves(1992) and Urogalan
had been alluded to in both “The Gods of the Halflings” from Dragon #59March
1982) and Unearthed Arcana(1985); obviously, Sargent had been working hard to
be inclusive! Meanwhile, Kiaransalee would go on to fame as the killer of
Orcus in Planes of Chaos(1994)
The remaining deities have more varied origins:
* Angharradh(elves) is a deity who debuts here and is made up of three typical elf deities: Aerdrie Faenya, Hanali Celanil, and Sehanine Moonbow.
* Avachel(elves) was a rare original in FOR5: Elves of Evermeet(1994) who is now said to be the same as the draconic Aasterinian from DMGR4: Monster Mythology(1992) and Hlal from FOR1: Draconomicon(1990).
* Deep Duerra(duergar) was briefly mentioned in FR11: “Dwarves Deep” (1990), but makes his first appearance here.
* Felarathaeland Lashrael(elves) were described as demipowers in FOR5: Elves of Evermeet(1994), but here they’re explicitly demoted to being mere servitors.
* Khalreshaar(elves) is another retcon from FOR5: Elves of Evermeet(1994), as she’s now said to be an alias for Mielikki from Faiths & Avatars(1996).
* Lolth(drow) was first mentioned in D1: “Descent into the Depths of the Earth” (1978), then made an actual appearance in Q1: “Queen of the Demonweb Pits” (1980) as the first ever god to be murdered by PCs!
* Selvetarm(drow) appears through his followers in The Ruins of Undermountain(1991), but is detailed for the first time here. Clearly, Boyd was working hard to be inclusive too!
* Shevaresh(elves) reappears from FOR5: Elves of Evermeet(1994), after the name was incorrectly used as an alias for Shaundakul in Faiths & Avatars(1996).
* Tymora(halflings) is popular among the halflings, but is a standard Realms deity dating back to the Forgotten Realms Campaign Set(1987).
* Zandilar(elves) is a Yuir-ish addition from Spellbound(1995).
About the Creators. Every major roleplaying book by software engineer Eric L.
Boyd has been for the Forgotten Realms. He got his start two years earlier
with Faith & Avatars(1996) and Volo’s Guide to All Things Magical(1996) and
was now finishing out his deity trilogy
Converted by: Franklin Miller
Released on August 08, 2019. Designed for Fantasy Grounds version 3.3.7 and
higher.
Requires: An active subscription or a one time purchase of a Fantasy Grounds
Full or Ultimate license and the included 2E ruleset.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6 GHz or higher processor | 2.0 GHz or higher processor |
RAM | 1 GB RAM | 4 GB RAM |
OS | Windows 7x , 8x or 10x | Windows 7x , 8x or 10x |
Graphics Card | Graphics card recommended | DirectX or OpenGL compatible card. |
Direct X | Version 9.0c | Version 9.0c |
SOUND CARD | a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. | a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. |
HDD Space | 500 MB available space | 2 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.6 GHz or higher processor | 2.0 GHz processor or higher |
RAM | 1 GB RAM | 4 GB RAM |
OS | 10.6.8 or newer | 10.6.8 or newer |
Graphics Card | Graphics card recommended | DirectX 9.0 compatible video adapter |
SOUND CARD | A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. | A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord. |
HDD Space | 500 MB available space | 2 GB available space |