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This content requires the base game Fantasy Grounds on Steam in order to play.
## About This Content
## Classic Monsters for use with Fantasy Grounds and the Castles & Crusades
Ruleset
Monsters abound. They litter the halls of our collective games like so much
debris; wandering monsters, laired beasts, plane walkers, horrid thoughts that
linger upon the edge of our imagination. As any gamer of any stripe knows, you
can never have too many creatures, for these are the grist for the mill that
is our game.
The early days of gaming saw some of the most classic and amazing creatures;
weird beasties derived from the minds of people influenced by a genre of
fiction that was in its prime, when fantasy truly meant the fantastic. Castles
& Crusades has touched upon them from time to time, but by and large they have
remained in the background. Until now.
Kim Hartsfield, long-time veteran of classic gaming, brings many of these
monsters back to life. Anyone who games with Kim knows he runs a hard-knock
game of classic dimensions and epic adventures. Kim revisits the old monster
books, MM II and the Fiend Folio, mining their pages for all those classic
monsters that mystified and horrified young gamers of every description. From
the tarrasque to the peryton, from the mighty-small dune stalker to the
nightshade, Kim brings it all back to the table.
Conversion by: Craig Polson
| Minimum System Requirements | Recommended System Requirements | |
| CPU | 1.6 GHz or higher processor | 2.0 GHz processor or higher |
| RAM | 1 GB RAM | 4 GB RAM |
| OS | Windows XP, Vista, 7x or 8x | Windows 7 or Windows 8 |
| Graphics Card | Graphics card recommended | |
| Direct X | Version 9.0c | Version 9.0c |
| SOUND CARD | n/a | n/a |
| HDD Space | 500 MB available space | 2 GB available space |