## Description
_Empire Builder: Ancient Egypt_ is a city-building game similar to Build-a-
lot and other construction titles with simplified mechanics, designed for the
casual market. As the chief architect for the rulers of Egypt, the main
objective is to build and maintain houses, temples, workshops and monuments.
The main screen shows an isometric view of the terrain, framed by a list of
level objectives and the timer at the top and a series of construction tabs at
the bottom.
The timed mode can be selected at the start, with a limit of three days per
level, where each “day” lasts several minutes in the game. The buildings have
to be erected on vacant lots using the resources available. Occasionally, some
buildings and lots are offered for sale, and the player has the option of
haggling to lower the price. Existing buildings can be destroyed to make room
for new ones, or sold for profit.
Every building requires a specific amount of building materials and a number
of workers to be constructed on the lot. There are separate tabs to order more
material and train more workers. Each completed building generates tax income
every few seconds that can be spent on the necessary resources. New blueprints
are gradually made available from the menu at the construction tab.
Some buildings give extra benefits, reducing the cost of materials and
training new workers. Tombs attract mummies, that wander around the streets
and have to be repelled with the Staff of Anubis, a magical artifact that
temporally replaces the cursor. There’s a tab for a series of amulets that act
like power-ups, aiding the player by giving gold, increasing the workers’
speed, upgrading the houses and helping in many other ways.
Minimum System Requirements | ||
CPU | Intel Pentium III | |
RAM | 512 MB | |
OS | Windows XP | |
Direct X | DirectX 8.1 |
Minimum System Requirements | ||
OS | Mac OS X 10.4.11 |