This is a platform game with puzzle elements. You have to guide Jacek, the
Electroman, around the levels, using such things as teleporters, while
shooting enemies and collecting weapon power-ups. This latter activity is
essential – over a period of time, your weapon downgrades itself, until you
can’t actually fire at all.
The game features in total 8 levels, on which there are three microchips that
must be collected in order to proceed to the next. The difficulty level is
very steep, and each death sets you back to your previously visited
checkpoint, but fortunately already collected microchips stay collected.
Checkpoints also serve as an additional difficulty factor, as once touched,
they remove all your weapons, leaving you unarmed.
Unlike many platformers, you can’t control your jumping mid-air, and the main
protagonist can only jump and fall at a given angle. This proves an extra
challenge as when there are enemies above or below you, perfect timing is
essential in order to succeed.
Apart from the title screen, only the last level, which really is just a
credit to the producers, has background music.