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Dragonflight
Many years ago, great dragons roamed the land, protecting the human kind from
evil. However, a bitter rivalry between the Black and the White mages
disrupted this harmony. The dragons have mysteriously vanished, and so have
the leaders of the magic guilds. Four friends – the fighter Bladus, the mage
Rinakles, the dwarf Dobranur, and the elf Andariel – have been summoned by an
elderly wizard in the city of Pegana. They are entrusted with the task of
locating the dragons and learning the high art of magic to restore balance to
the world.
_Dragonflight_ is a fantasy role-playing game primarily drawing inspiration
from Ultima series. There is no character creation and the player is
immediately put in control of the four protagonists as a party. Overworld
travel and town navigation are displayed from a top-down perspective; house
interiors are not shown graphically. Dungeons, on the other hand, are done in
first-person pseudo-3D style, similarly to Dungeon Master. Game progression is
non-linear, with the player able to travel to most locations from the onset.
Monsters are sometimes encountered wandering the wilderness, and are also
found at fixed locations in the dungeons. When combat initiates, the game
switches to a side-scrolling view with a grid displayed above it. The player
can move characters over the battle field, attack with melee or ranged
weapons, and cast spells, all in a turn-based fashion. Experience points are
awarded for vanquishing monsters. Characters can also learn magic by mixing
reagents and choosing between the Black and the White schools. The game can be
saved at any time on the overworld. There is no auto-mapping feature.