Main features of the game:
* Infinite procedurally generated world
* Deformable voxel-based terrain with huge view distance
* Building combines classic block placement and smooth voxel sculpting
* Player could tame a dragon that helps in combat and lets player to ride it
* Each island is unique and contains mountains, caves, creatures, foliage, minerals, treasures, monster bases etc.
* Crafting of items
* Crafting of weapon mechanics. For instance magic wand with “fire” and “ball” runes shoots fireballs; with “ice” and “ray” runes shoots ray that instantly hits and freezes an enemy. Same applies to dragons.
* Islands have different difficulty. Hard difficulty islands will have monsters spawned in waves, in return such islands will feature rare ores
* No particular game ending goal
Dragon Stronghold was developed by rzigura
Dragon Stronghold was Released on Windows
Dragon Stronghold is a Single & Co-op game