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_Doom Cavern_ and _Sorcerer’s Challenge_ are a series of two fantasy-themed
games released together for the Apple II.
_Doom Cavern_ is am incomplete RPG, where the player must explore the
dungeons beneath the Norwegian kingdom of Hammardoom. An evil necromancer has
imprisoned the prince of Hammardoom and the court wizard deep underground, and
threatens to kill them on the next full moon. The game promised further
levels, which never materialized, and the quest can not be completed. The
player starts off by rolling 3 separate characters, who can choose from either
mage, fighter, or cleric. Mages gain the ability to either put enemies to
sleep, read all languages, or read magic spells. Dungeons are explored from an
overhead perspective, and players are warned as they near special encounters
on the map. There are no random encounters nor battles. Combat is text-based,
where the party takes turns exchanging blows with the enemy party. The party
can exit the dungeon to roll new characters or heal the party. Special
encounters, including rescuing captured damsels, encountering soothsayers, and
coming upon frost giants are fraught with varying risks and rewards. At the
end of the first level, the player is presented with a promise for further
levels to be forthcoming.
_Sorcerer’s Challenge_ is a 2-player or 1-player versus computer fantasy-
themed strategy game played via paddles. A new, young, powerful magician from
the lands to the east has come to Thessalona, and challenged the reigning
magician for supremacy over the kingdom. They have agreed to hold their combat
on an uninhabited island. Due to powerful magic spells, the mages can not be
attacked directly, but instead must trap each other within powerful
environmental spells. The two wizards take turns moving and casting spells,
and a wizard is destroyed if they are entirely surrounded by spells. Each
spell is of limited duration, but the goal is to trap the enemy magician
before spells resolve
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