## Description
_Dimono_ is a puzzle game where the main objective is to fill all squares of
a 8×8 board with game pieces (“stones”) while scoring the maximum amount of
points possible. Each piece is a rectangular shape with coloured sides that
can be either yellow or red. While the player is free to choose the square
where to place the first piece, all subsequent pieces must be placed next to
each other, and only if their adjacent sides match in colour. This means that
each piece placed on the board limits the possibilities for further placement.
Points are awarded for each piece placed, with higher score for more difficult
moves: difficulty is measured by the number of adjacent stones that need to be
matched in colour.
Squares may contain icons that affect placed pieces in a number of ways,
ranging from double the amount of points scored to disappearing pieces. Some
squares may not allow pieces to be placed on them until a certain amount of
points is achieved by the player.
The player is shown the next piece that will be available after the current
one, allowing to plan the strategy of laying out the pieces. If the current
position on the board does not allow for placement, up to three pieces may be
“reserved” for future use in specially designated slots outside the main
board.
The playing field may also be “scrolled” either vertically or horizontally:
each column or row of squares is moved in the specified direction, opening up
new possibilities for placing the pieces. However, using this option comes at
the cost of reduced bonus points.
The game has several variants and rule sets. Additionally there is a sprite
editor that allows the user to modify the background of the playing field and
icons.