Deus Ex: Anthology is a set of three games signed with the logo of the British corporation Eidos Interactive. The package consists of two parts of Deus Ex series by Ion Storm group and tactical shooting Project: Snowblind by Crystal Dynamics team.
The first of these projects, Deus Ex, represents the cRPG genre, and its storyline is as follows: 2052 is coming and with it everyone expects the end of civilization. Economic collapse, moral collapse, terrorism, are spreading their wings. In five minutes the apocalypse is to come. From this whirl of brutality an ancient conspiracy emerges, aimed at taking control of the world by mysterious forces. Unfortunately, only we are able to see the spectre of annihilation. Nevertheless, we decide to find the answers to the questions that fascinate us. However, the deeper we go, the more doubts we have.
The important thing for the development of the story is the cooperation with computer friends. Without them we will not do anything, we will not achieve anything, we will not get anywhere. It should be remembered, however, that no one can be trusted indefinitely. Even those who seem to be helping us can have hidden, not necessarily friendly intentions. During the mission we develop our character, analyze the situation and in a flash we know when to use open combat, use trickery or just run away. More information about the game can be found here.
Deus Ex: Invisible War is a sequel to a great action game released in 2000, which skillfully combined elements of cRPG with a captivating, cyberpunk storyline. The second part takes place in 2072, 20 years after the great economic catastrophe and the events that took place in Deus Ex. The player plays the role of Alex Denton’s cybernetically improved agent, and the action starts when our protagonist flees from Chicago, just before the destruction of the Tarsus academy as a result of a suicide terrorist attack.
The plot of Deus Ex: Invisible War is even more non-linear than before. Each problem can also be solved in several different ways (e.g. pulling information from someone, bribing them, breaking into their computer or using brutal force). Performing quests and tasks, the player hits places scattered all over the world. The action takes place in the United States, Egypt and Germany, where the presented world is very interactive, inhabited by characters characterized by their own style of behaviour, tactics and intelligence. More information about the game can be found here.
Project: Snowblind is a dynamic action game, which was originally intended to be an arcade continuation of both parts of Deus Exa. The title of the work was taken from military jargon and means the complete inactivation of hostile systems, e.g. as a result of using a charge with an electromagnetic pulse.
The product story has been set in the distant future, and the player takes on the role of one of the new generation of soldiers who have just started to leave the production lines. However, the map does not travel on its own, as it commands a unit that includes several other commando units. It is worth mentioning that they can be given various commands. The most modern arsenal of weapons was put at the disposal of the team. In total, we have 24 models to choose from, each of which can be improved (e.g. by adding a new launcher). The player also has the opportunity to use vehicles, among which there were even futuristic mosses, as well as to implant bio-components, substances improving agility or making it easier to observe the infrared environment. More information about the game can be found here.
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