Deamoneth will be an action RPG set in a gloomy reality. We attach great importance to combat and the development of the character controlled by the player. Despite the lack of races or classes, the player will be free to create his alter ego. Naturally, we won’t give up on a clearly outlined story. Just the opposite – the character will be entangled in a complex intrigue, so to say.
The game will be based on an advanced 3D graphics engine with help of DirectX9. It’ll make the most of all the benefits of the newest graphic cards, including shaders or real time generated shadows. Deamoneth will also have a realistic physics model.
The world, in which we want to shift the player, faces an ultimate doom. Altough in the beginning nothing seems to be wrong, with time the player will find himself in a real hell. He’ll have to give a great deal of trouble to survive and face demons from the worst nightmares. It won’t be another colourful, fantasy world of beautiful dragons and noble elves. Get ready for a real tough strike.
Deamoneth will have an advanced system of generating common as well as magic items. Practically, it’ll be impossible to find two weapons or armors of the same kind. The system of spells will be similarly developed and innovative. The player will be able to create his own spells. At present one can create over 1000 spells, from which each and every can have different paramters. This alone generates combinations infinite in number and we’re still thinking of adding new ones.
Of course multiplayer mode will be also available. We’re planning to provide a few modes of the game.
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