In _Das Hexagon-Kartell_ the eponymous crime syndicate practically controls
the world. So the governments have no other choice than to found a task force,
the United Navy, which shall take care of this problem. The player controls a
member of the helicopter unit and leads operations against the Hexagon-Kartell
in South America, North Africa, the Gulf of Mexico, China and the Pacific.
Every mission starts with the selection of the used helicopter – the game
features nine of them: Apache AH-64, Super Cobra, Hind, Sea King, Blackhawk,
Belll 222, UH1, MDD 500 and the game-exclusive Witchride. The helicopters have
different flight parameters and weaponry, so it is important to choose a
appropriate one for every mission. The missions offer a wide variety of goals,
e.g. a stealthy destruction of enemy forces, locating convoys or transporting
goods. The campaign is mostly non-linear, which means failures don’t necessary
lead to a game over but change the parameters of the next mission or unlocks
an extra mission, e.g. when failing to rescue a crashed pilot the next mission
is to rescue him from an enemy camp.
Additionally to the campaign there are 14 training missions available where a
real-life instructor of the Federal Armed Forces (German: Bundeswehr)
introduces the player to the helicopter flight. The difficulty is stepless
adjustable, both in respect of the realism of the flight control and the enemy
AI. The auto pilot offers a lot of possibilities, e.g. flying to all way
points scarcely over the tree tops, holding the height or landing.