Car races realized in the convention of the MMO game, i.e. designed for the struggles of many players on the Web. There are several dozen different models of cars available in the game. They resemble, of course, those known from real roads, but CTRacer does not have a license for their original names. Starting the game we have only a few vehicles to choose from, the rest we can buy for the money earned in races or real cash under the system of microtransactions.
In CTRacer the basis of the game is a system of tasks, very similar to those known from the production of MMOcRPG. On several available maps of Asian cities (e.g. Seoul and Shanghai) we have marked special places of mission selection. These usually consist in driving an appropriate route taking into account the designated checkpoints, arriving at an important place in a specified time or not allowing other players located in the city chosen by us to carry out the mission. For effective performance of particular tasks we receive virtual cash, thanks to which it is possible to buy a new car or tuning the currently owned one.
The salt of the game, however, are races with other players, taking place on specially prepared routes. In Race Mode we compete both in a series of single competitions and in the championship mode, where the winner of a certain number of qualifications turns out to be the best driver. On all available routes we can also train “dry” rides, without the participation of rivals.
In addition to virtual cash, after each race we also receive special points for modifying and tuning our car. In the game are available spare parts affecting the parameters of the car, as well as various types of stickers, additional spoilers and other elements affecting the appearance of our machine.
The game persists with microtransactions. For real cash, we can first of all buy top class cars, which give the player a decisive advantage over the rivals during races on virtual tracks.
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