Crack
Swiss developed Arkanoid style game, with a prehistoric theme. Play is for one
or two players simultaneously (including a battle-mode), and options are
available for mouse and joystick controls. A comprehensive level editor is
also included.
The players’ bat here is made out to look like a bone, and the ball is a
spherical stone. Level backdrops are randomised pixel-painted scenes featuring
different types of Dinosaurs.
The bricks to knock out sometimes contain pickups to collect, such as a laser
gun, an automatic CPU controlled bat navigation mode, extra life, slow-ball
etc. A pickup is immediately activated upon collection, but subsequent ones
collected are not if one is active, and clicking the right mouse button will
cancel out the current effect for the last pickup collected.
A bonus coconut game can be enabled from the main menu, which in turn lets you
play this sub-game at predefined intervals during the course of standard play,
where you control a caveman holding a pan, and the object is to catch coconuts
that fall from trees with it, by moving from left to right on the single
screen. Your bonus is tallied for how many coconuts you managed to catch in
the allotted time.