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## Description
As civilization developed, technology began to dominate human life. But just
like before, corruption and injustice continued to flourish. The gap between
the rich and the poor became wider than ever. A new religious movement known
as Advent attracted the lower circles of the society by promising them
equality and strengthening their belief in magic. Eventually the government
sent an army to destroy Advent’s headquarters. Meanwhile, a rebellious
youngster named Archer meets a mysterious young woman called Amy, who seems to
have lost her memory, and becomes involved in an ideological struggle that may
affect the fate of the entire world.
This _oejeon_ (side story) in the Korean-made Corum series differs from the
previous installment by being a Japanese-style turn-based (rather than action)
role-playing game. The player navigates a party of characters on the
overworld, accessing and exploring towns, dungeons, and other locations viewed
from an isometric perspective. Enemies are visible during exploration; a
contact with one of them initiates a battle, during which the player can move
characters on the field and position them tactically. There is also a real-
time element in combat, similar to the ATB system of Final Fantasy games.
Characters can equip a variety of weapons and armor, and train elemental magic
disciplines. The game utilizes pre-rendered backgrounds for both exploration
and battle graphics.