Free demo of the CopperCube 5 game engine: Create games without programming. Create 3D games, apps and even 3D websites quickly. Includes terrain editor, low poly modelling tools, 3D models, precreated game AI, effects and more.
## About This Game
Free demo of the CopperCube 5 game engine: Create games without programming.
Create 3D games, apps and even 3D websites quickly. Includes terrain editor,
low poly modelling tools, 3D models, precreated game AI, effects and more.
There are also plenty of features for advanced users, like JavaScript
scripting and shader support.
Create your own 3D worlds and 3D models, set camera controllers, materials,
behaviors, click ‘publish’ and your game or app is ready. As Windows or Mac OS
X apps, WebGL websites, Flash .swfs, or Android apps. You can do all this
without programming.
## High performance 3D engine
CopperCube includes manually optimized 3D engines for all supported targets,
running with OpenGL, Direct3D, WebGL and Stage3D.
## Simple-Click game system
No programming needed: Wether you want to create a simple 3D game, a complex,
epic adventure, or a first person shooter: Select from lots of created
behaviors and adjust them accordingly.
## Terrain Editor
Create your own 3D worlds directly in the editor, textures can be painted
quickly with automatic texture blending into the terrain. There are also tools
for placing grass and bushes, and creating trees.
## Physics Engine
Next to the the built-in blazingly fast collision and repsonse system, there
is also a full physics engine integrated when publishing as Windows .exe and
Mac OS X .app.
## Character Animation
You can model and animate characters using any 3D software, export it into one
of the supported file formats and then import them into Coppercube. Also, it
is possible to download existing 3D models from the web and use them in the
editor.
## Low poly editing tools
You can edit your own 3D models directly in CopperCube: It includes a simple
3D modelling tool for creating levels, models and items.
## Cross Platform Script system
For advanced users, there is a Javascript API working on all publishing
targets. Additionally, when using Flash, you can use ActionScript 3. And for
WebGL, there is even a second big JavaScript library with direct access
available, which is even open source.
## High quality Light Mapper
The editor includes a high quality light mapping tool. Place your lights,
click on ‘calculate’ and your 3D levels will look great.
## Native WebGL support
Unlike in other 3D engines, CopperCube’s WebGL code is handwritten and highly
optimized: Your 3D game will download quickly and run fast, even if run
directly on a website. CopperCube’s WebGL client is just about incredible 200
KB in size!
## Many publishing targets
Create 3D games for these targets, with one single click:
* Windows (.exe) apps
* Mac OS X (.app) apps
* WebGL websites (.html)
* Android (.apk) apps
* Flash websites (.swf)
With the WebGL and Flash targets, your games work basically everywhere, even
on iPhone and iPad.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Celeron, Athlon Sempron or better | Intel Core 2, Athlon 2 X2 or better |
RAM | 1 GB RAM | 1 GB RAM |
OS | Windows XP, Vista, 7, 8, 8.1, 10 or later | Windows 7 or better |
Graphics Card | Direct 3D 9 compatible or better | Direct 3D 9 compatible or better |
Direct X | Version 9.0c | Version 9.0c |
HDD Space | 60 MB available space | 120 MB available space |