Summary
Close Combat: First to Fight is an authentic, team-based first-person shooter created under the direction of active-duty United States Marines fresh from the front lines of combat in Iraq and Afghanistan. Set in a modern mid-eastern urban battleground, players lead a four-man Marine fire team through the perils of modern urban combat. Together with the United States Marine Corps and Atomic Games, Destineer has created First to Fight as a training simulation for use by the Marine Corps and has now made it available to gamers.
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Pentium III or Athlon equivalent | Intel Pentium 4 1.3GHz / AMD Duron 2.0GHz |
| CPU SPEED | 1.3 Ghz | 2.5 Ghz |
| VRAM | 32 MB | 64 MB |
| RAM | 256 MB | 256 MB |
| OS | Windows ME/2000/XP | Win Xp 32 |
| Graphics Card | 32 MB card with full T&L (GeForce2 MX/Radeon 7500+) | nVidia GeForce 2 MX 400 64MB / AMD All-in-Wonder Radeon 7500 |
| Direct X | 9.0 (included) | DX 9 |
| SOUND CARD | Yes | Yes |
| HDD Space | 2.8 GB | 3.5 GB |
| CD-ROM | 8X speed CD-ROM or DVD-ROM | 8x speed CD-ROM or DVD-ROM |
| Game Analysis | Close Combat: First to Fight is a squad-based military first-person shooter (FPS) game created by Destineer Studios for the Windows, Macintosh and Xbox platforms. It was released in April 2005. The player commands a fireteam of 3 other U.S. Marines in a realistic, though fictional, scenario where the United Nations sends Marines into Lebanon when their Prime Minister falls ill and Syria and Iran send forces to bolster certain factions. | |
| High FPS | 200+ FPS ( GTX 1060 ) | |
| Note | Mac-System Requirements: * Macintosh OSX v10.2.8 or higher * 867 MHz or faster processor * 256MB RAM * 32MB or higher (NVIDIA GeForce 2 MX/ATI Radeon 7500 recommended) video card * 3 GB free hard drive space | |
| Optimization Score | 10 | |
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Close Combat Game Series [View Close Combat Full Game Series]
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