Summary
## Description
A minimalist mash-up between Candy Clicker and Civilization, this game tasks
the player with building a triumphal society by clicking on buttons to harvest
resources. Eventually enough resources are collected to support a population,
which can then be assigned automatic resource collection. With sufficient
resources, players can click on other buttons in order to build buildings,
which enhance the general resource-collection dynamic the society is devoted
to. In time, the player’s society can raise an army and wage war on other,
computer-controlled societies, as well as developing religion and practicing
worship in their own way.
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