Championship eSports Manager is an eSports simulation game. Players will manage a club and lead teams in leagues and cups to hit the championship. With 1000+ pro players to trade freely, you can build an eSports dynasty your way through personalized training and developing tactics!
## About This Game
In Championship eSports Manager, players will play the role of the manager and
coach of an eSports club.
Regarding the management, the club’s boss will give a budget for players’
salaries every year based on the club’s popularity and strength, and players
can choose their favorite players to trade in the transfer market, so it’s an
interesting challenge to build a strong team with a limited budget!
At the same time, players can train and develop their players, and the game
comes to life with players ranging from talented youngsters to seasoned
veterans, and the player’s development is up to you!
Onward to the top podiums of the Super League and World Cup!
## ■ Training cards
When your team participates in matches and training sessions, you will receive
“training cards” based on your team’s performance, which can be used to
improve your attributes. If you use more than one card at a time, you may be
able to create special card combinations that can change your style of play or
teach you new skills.
## ■ Age of the player
As we all know, young eSports players have a better competitive state, the
younger the player in the game training to improve the potential of the
greater, as the season progresses players beyond their peak, the potential
will gradually decline, some of the attributes will be reduced, and even
retired. (Players are all older than 18 years old)
## ■ Player potential
In addition to the basic attributes of the player (line, money, Gank,
teamwork, support, psychology, etc.), the player’s potential will be related
to the effectiveness of training, where the type of potential will be: early-
maturing and late-maturing types.
## ■ Club Popularity
If the popularity increases, the club will increase the salary budget to sign
better players in the following year, if the popularity decreases, the club
will reduce the budget and may even Game Over.
## ■ Players transferring to other clubs
There is a transfer period of 1-2 months per year, and as long as the wage
budget and headcount cap are not exceeded, players can choose the right player
to sign in the transfer market, or release existing players from their
## ■ Match simulation
The simulated matches are MOBA type, and to make it easier for players to
understand, the heroes of the matches are common basic professions, such as
warrior, knight, mage, priest, etc. The heroes used in each match can be
freely arranged and can be increased in proficiency. The heroes used by the
players in each match can be freely arranged and their proficiency can be
increased (played = great). The basic attributes of the heroes are alignment,
Gank, teamwork, support, growth, etc. Some combinations of heroes can have
special enhancements (e.g. 3 Warriors will improve the combat effectiveness
during the alignment period).
## ■ The tournament system
The game is divided into 6 regions, each region has Super, A and B leagues,
each league has its own region cup, and once a year there is a world cup
tournament. The player’s club is a rising star in the second division league
of the Cien District, in your own way to build your own eSports dynasty!
## ■ About the hero image
This game purchases and uses the non-exclusive commercial rights to the Time
Tantasy Asset Packs atlas drawn by pixel artist JASON PERRY (@finalbossblues