## Description
_Catapults_ is based on the board game Connect Four. The game offers two
modes of play:
* _Classic:_ A turn-based mode. The playfield is 6 rows by 7 columns. In his turn, a player can choose a column where he wants to put a pawn (which is shown as shooting it out of a catapult), which will be dropped into the lowest available row in the column. The first player to create a horizontal, vertical or diagonal line of four pawns wins.
* _Real-time:_ This mode is very different from the Classic game. The players no longer take turns, but can place a pawn at any time (if the players “shoot” at the same time, their projectiles even destroy each other in mid-air.) A limited number of bombs is available to each player; they destroy pawns in a 3×3 area around where they land. Sheep are wandering the playfield randomly, and can be shot for points. If a player gets four pawns in a row, the pawns vanish and the player gets points, but the game continues.
The game ends once a player makes a four-pawn line 6 times, once 50 sheep are
blown up, or once 75% of the grid is filled. In the latter two cases, the
player with the most points wins.