## **Bounce That Ball**
Bounce That Ball is a Pong inspired game, but it has much more to offer
The ball is growing on speed each time You bounce it… Will You cach it next time?
The Game is built in 3D using Unreal Engine 4.
The main idea was to make something cool looking, futuristic and fast.
Basically you’re stering a platform inside of a futuristic tube, your objective is to bounce the ball to the other side of the tube, each bounce make the ball faster.
The ball is growing on speed each time You bounce it… Will You cach it next time?
At the moment there are 3 game modes
## **Modes**
* Versus – Simple one on one mode (will have multiplayer)
* Wall – That mode provides two types of score : amount of bounces; accurency score
* Charge – Each bounce discharge your platform, to prevent it from dissapearing you’ll have to collect energy. (will have multiplayer)
### **Versus / Wall**
## **Future Updates**
* I think about 2 more modes to add
* More Maps (already have some much more advanced models)
* Gameplay improvements, smo more visuals when the ball hits objects
I believe it will be a great game to chill out with friend through competing with them in Versus/Charge mode or setting new High Scores in Wall mode.
## **Newest Pic**
I’m planning on changing that ugly glowing ring outside of the tube.
## Gameplay
## Steam GreenLight
I’m also on Steam GreenLight
Steamcommunity.com
Bounce That Ball was developed by Let’s Game It
Bounce That Ball was Released on Windows
Bounce That Ball is a Single & Multiplayer game