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## Description
Ruthaniol is a small valley with rich history which don’t lack the evil
conspiracy nor battles with orcs. But that was long time ago. Mot, the
protagonist who was kidnapped from his cradle while he was still an infant,
has to fulfill a quest given by him by his evil Master: find the three lost
stones called Eterons so his Master can perform the ritual which will summon
the ancient god Asmodeus…
_Asmodeus_ is a Czech-made mix between adventure game and dungeon-crawling
RPG, that was rendered in 3D but each screen was then redrawn by hand. Apart
from several rendered animations in the exteriors, the movement is step-based.
Combat is real-time and during each round you can either attack enemy or
parry. Enemies have several hit-zones and each of them have certain weak spot
which the player has to discover first. There is always just one opponent in
every fight but they can spawn randomly during each step the player takes and
one can’t escape the battle nor use healing.
There is little in terms of statistics, only “energy” (aka hit points) and
weapon expertise – both increase with fighting – and the defense statistics
which are influenced by equipment, e.g. helmets or armor. Dead enemies don’t
drop any loot, player has to either find or buy everything – the dungeons are
full of hidden compartments and containers. The caves are dark and one has to
carry a lit torch all the time (the player is unable to fight in darkness) and
more of them, since they deplete in few minutes. Unfortunately, there is no
auto-mapping and player has to draw his own map. The adventure part consists
of dialogs with NPCs (all characters including the main protagonist are
voiced), combining items and solving puzzles.