ASCIIDENT is an open-world sci-fi game with a design completely made by text characters
## About This Game
## STORY
The story of the game is based on sci-fi novel “Frango Anomaly”. The hero is a
human clone who escaped from space pirates. The first location is asteroid
FA-17, colonized a couple millennia ago. The mining of crystals is still
ongoing, but… right now crystals are dropping in price. If it weren’t for
the convenient location for the transshipment base, the asteroid would have
been abandoned long ago. However, entire areas of the asteroid have already
been abandoned. Life here moves at its own pace and by its own rules.
## STYLE
Absolutely all the graphics in the game are made using the characters that
could be typed on the keyboard. To be more precise, the characters from the
ASCII table from the 32nd to the 126th character are used.
The texts in the game are localized in several languages and may contain
characters, not from the authentic range. However, these characters are not
involved in the design. Graphics are ASCII only.
## LOCATIONS
The location “Asteroid FA-17”, in which the spaceport is located, is currently
under development. It will be possible to move to neighboring planets and
stations from the spaceport. You can move to another location at any time if
you will have the necessary resources and skills. List of locations that will
be implemented in the first place:
* Asteroid FA-17 (4-6 hours of gameplay)
* Big Transport Ship (2-3 hours of gameplay)
* Intergalactic Repeater (3-5 hours of gameplay)
* Hummingbird Planet (4-6 hours of gameplay)
* Cruiser Jochi (2-3 hours of gameplay)
* Space Anomaly (4-6 hours of gameplay)
* Comet (4-6 hours of gameplay)
## BOSES AND NPC
The game has a large number of neutral and hostile creatures. Neutral
characters can provide information, upgrade skills and craft items.
Caution, some neutral characters can become hostile.
## SKILLS
One of the advantages of clones is that they can be trained in various skills
almost instantly. This requires a neuroprogrammer. This is a device that can
change the structure of brain neurons. Also, a person or other creature with
the appropriate skill is needed. In the current version of the game, the
following skills are available:
* Life force
* Inventory space
* Radiation resistance
* Holding breath
* Melee weaponry
* Thrown weaponry
* Plasma weaponry
* Piloting
* Hyperspace
* Navigation
* Hand-to-hand combat
## BUILT-IN GAMES
The game world contains computer terminals with built-in games. Each game can
bring the player an in-game currency.
## COLOR MODES AND FONT
You can choose one of eight retro color modes in the game options: True Color,
three monochrome modes, 16-color mode (DOS / Mac), 2-bit and Game Boy mode.
Also LED font mode is available in options. In this mode, each pixel of each
character is separated from neighboring ones.
## CURRENT STATE OF THE PROJECT
About two hours of gameplay are available in the location “Asteroid FA-17”
now.
Save. The main thing that is not in the current version is the save of
progress. The fact is that the design of the locations, including the first,
is still being finalized, and the saves from the previous version may not
correspond to the new one.
Current build. This is the current state of the game, which I update very
often. Added a new item / resource – updated. A new boss appeared in a new
location – updated. New music, new game modes, etc. Those who have access to
the full version get updates instantly. The full current version is the web
version. Tested in Chrome, Firefox, Safari browsers on Windows and Mac.
Planned release time: mid-2020
Minimum System Requirements | ||
CPU | 1.6 GHz | |
RAM | 256 MB RAM | |
OS | XP, Vista, 7, 8, 10 | |
Direct X | Version 9.0c | |
HDD Space | 60 MB available space |
Minimum System Requirements | ||
CPU | 1.6 GHz | |
RAM | 256 MB RAM | |
OS | OSX 10.9.5 - 10.11.6 | |
HDD Space | 60 MB available space |