This content requires the base game Armored Brigade on Steam in order to play.
## About This Content
Following World War II, Italy has struggled with negative memories of defeat
and mediocre performances, long labouring under the stigma of failure and
incompetence. Merely a remnant of a past to be forgotten, war was expressly
rejected in the Constitution, but the creation of NATO meant that the Italian
Armed Forces were quickly reorganised and expanded within a totally different
international framework than before. Preparing for a feared invasion from the
east, likely via Yugoslavia, Italy played an important role in the
Mediterranean. Still, the country’s strategic culture, a mixture of
realpolitik and pacifist tendencies, severely impacted it’s military policies.
The Italian Army at first glance might seem under-equipped compared to its
NATO peers. However, it should be noted that they were supposed to defend a
well-fortified, and mostly rugged mountainous terrain on their eastern border.
Moreover, quality of units varied significantly across the Army. Some were
better trained or better equipped, for example the famous Alpini mountain
troops or selected armoured and mechanised brigades. Nevertheless, a player
might still feel being under-gunned or lacking in certain aspects, so his
armoured, mechanized or infantry force should be always reinforced by strong
support assets. This also means a great care should be given to mobility,
flanking engagements, and emphasizing maximum use of terrain cover; providing
for a challenging and dynamic playstyle.
On the other side of the fence was Yugoslavia. Geographically situated between
a NATO anvil and the Soviet hammer, the prospect of invasion would permanently
dominate Yugoslav strategic plans. Particularly since witnessing the Warsaw
Pact intervention in Czechoslovakia in 1968, Yugoslav military doctrine
focused on combining its large field army with the guerrilla experience of the
Partisans in World War II. In planning, this would entail the armed forces to
conduct conventional warfare along a nationwide front, buying time for
reserves and the general population to mobilize. Small Territorial Defence
units would engage alongside beside regular troops in their local areas,
emphasizing mobility and light anti-personnel and anti-armour weapons.
Because armament parity with likely opponents, both in quality and quantity,
was hard to achieve, Yugoslavs tried to use limited national defense resources
in the most efficient way, rarely if ever squandering even the most obsolete
weapons. Units in the game, as well the combat tactics, reflects this
strategy. Yugoslavia is a very balanced, all-around force that will perform
satisfactorily in every field, but might not always excel. Hence a combined
arms approach is extremely important when facing technologically superior
forces. And while the center of gravity of the Yugoslav Army are infantry
formations that are highly varied, logistically undemanding and survivable,
armoured and mechanized are certainly capable of making it tough for any
adversary.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1 GHz | INTEL Core 2 Duo 2.66 GHz |
VRAM | 256 MB | 512 MB |
RAM | 1 GB RAM | 3 GB |
OS | Windows 7 / 8 / 10 | Windows XP/Vista/7/8/8.1/10 |
Graphics Card | OpenGL 2.0 compatible video card with 512 MB VRAM | |
Direct X | Version 9.0c | 9.0c |
SOUND CARD | Compatible sound card | DirectX Compatible |
HDD Space | 1 GB free | 1 GB free |