## Description
_Animate TetBlox_ is a shareware Tetris variant that contains five different
variations of the game for single player or two-player competitive play. The
backdrop skins are still shots of nature scenes with the addition of animated
birds, butterflies and a moving sky plus sounds of singing birds and music in
the background.
The three difficulty levels (easy, normal, hard) influence the number of
points gained. Other customizations include keyboard control keys, full or
windowed view, background skins, a large number of tile sets, and the
amount/speed of the animations.
Three games operate the same as the original Tetris: _Light_ (simple block
shapes), _Classic_ (traditional) and _Pentix_ (more elaborately shaped
blocks). Groups of blocks fall from the top one at a time and can be rotated
and then dropped. This starts out slowly and increases in quickness as the
game progresses. Entire rows must be filled with blocks completely, with no
blank spaces, to be cleared from the playing field.
_Color Tetris_ and _Horizontal Color Tetris_ are deviations away from the
standard game. These two have only one shape, a vertical or horizontal
rectangle block with three icon tiles inside it. Rotating simply mixes up the
icons in the box. Matching three or more alike icons, vertically, horizontally
or diagonally, will result in clearing them.
The game ends when any block reaches the top of the screen. Bonus icons appear
randomly for a limited time and must be passed over with a falling block. One
adds points while others destroy chunks of blocks or all blocks on the current
screen.
Multiplayer games are not played on the internet. They appear on the same
screen but with separate controls for the two players. The default keyboard
configuration makes it possible for two people to play using the same
keyboard, if desired, at the same time.
Three multiplayer game modes are provided:
* _Cooperative_ : Two players work together on the same puzzle board.
* _Combat_ : The first player to complete the final level is the winner.
* _Race_ : Speed-based with no levels. The first player to end the game is the loser. Speed for each player is indicated on their screen. Clearing blocks slows down that player’s speed while increasing it for the opponent.
_Animate TetBlox_ can be controlled using a joystick or keyboard, with mouse
support for menu navigation. Games can be paused, and high scores are recorded
on separate tables each game type. Registered players can submit their high
scores to an Internet High Scores Table.
| Minimum System Requirements | ||
| CPU | Intel Pentium | |
| RAM | 16 MB | |
| OS | Windows 95 | |
| Direct X | DirectX 7.0 |
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