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## Description
It’s three hundred years into the future and war has been abolished, but greed
and evil is as common as always. Instead of battles that put entire
civilizations at stake an alternative way of solving conflicts has been
conceived, the AmoebArena. Stranded negotiations doesn’t end in bloodshed but
are instead resolved on a microcosmic playing field where single cell
organisms battle it out against each other.
_AmoebArena_ is a turn based strategy game similar to a board game. It
involves four players (either AI or human) who compete on a grid based board.
Each player has a territory of 16 squares where they can place their
organisms. Once the game has started each player gets to make three actions
for each turn. There are four different organisms each with their own
characteristics: cytozoids, amoeboids, mitoplsts and blockers. Cytozoids and
amoeboids can reproduce. For each opponent killed their reproductive points
are reduced and when it reaches zero the player can choose to either reproduce
them of to increase their stats. The organisms attack in different ways. A
cytozoid has to be moved to a square with an enemy while an amoeboid can only
move to an unoccupied square. However it then gets a free attack action on any
adjacent enemies. A mitoplast attacks by launching its genetic code and
thereby converting the enemy into an ally that can be controlled by the
player. A blocker cannot attack an enemy but it can intimidate it causing it
to flee to another square. This can be used to push enemies into pits and
thereby killing them. The winning criteria is simply to clear the board of all
enemies.
| Minimum System Requirements | ||
| RAM | 5 MB | |
| OS | System 7.0 |