Summary
Airliner
## Description
_Airliner_ was written in BASIC (to the point where it’s possible to crash it
by inputting the wrong type of data) and simulates flight in an unusual
manner: featuring no arcade action or in-cockpit view elements. Instead, the
game displayed a full instrument panel on the screen displaying airspeed, flap
angle, direction, altitude, and rate of change in altitude. These must be used
to take off and land at the correct location, taking care of navigating the
plane as well as flying it.
Full diagrams of the instrument panel and an area map (loosely based around
the area near Protek’s base in Scotland) are included within the manual. A 3D
view of the plane landing (or crashing) is displayed towards the end of the
process.
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