Aargon
Aargon presents the player with 120 grid-based levels of light-refracting
deviousness.
Each level has a set number of light emitters, that emit ‘laser’ light in a
straight line. Also on the level are various ‘coins’ of differing colours,
which the player must pass the correct colour light into to set them spinning.
Once all coins are spinning, the level is complete. Each level also has a set
number of objects that you may rotate and place wherever you want. These
objects include mirrors (that reflect light by 90 degrees), prisms (that can
be used to split a beam of white light into three beams of red, blue and
green), splitters (that take a beam of light and split it into two identical
beams), as well as many more (including polarisers, refractors, filters,
etc.).
Whilst the initial basis of the game is very simple, some of the more complex
levels can take hours to solve.
Minimum System Requirements | ||
CPU | Intel Pentium | |
RAM | 16 MB | |
OS | Windows 95 | |
Direct X | DirectX 6 |