7 Grand Steps, Step 1: What Ancients Begat
7 Grand Steps: What Ancients Begat is a story of a family dynasty,
translated into a board game.
The game starts with the player choosing a specified legend the family dynasty
wishes to aim for: climbing the social ladder, discovery, or heroic deeds.
Each legend may significantly alter how the game is played, providing benefits
or even disadvantages to the player. These legends requires a specified amount
of khet or points, which are to be acquired during the board game.
The Wheel of Life
The board game, a form of wheel of life, starts with a young husband and wife
in the labor class during the Copper age, each with a set of skills. Each
turn, either individual may attempt to create tokens (by using an ingot),
which will produce a random amount of tokens, depending on their skills.
Movement requires using existing tokens on the game board. An irrigation token
for example, allows the selected individual to move to the nearest irrigation
tile. Some tiles may have khet bonuses on them. Moving an individual on that
tile will acquire half of the khet , which will contribute points towards
the family’s legend. Some khet bonuses are larger than others and other non-
player characters (NPCs) i.e. neighbours will also attempt to attain these
bonuses before the player.
With each turn, time passes, bringing each of the individuals on the board
closer to the crocodiles, which means certain death. Thus, the player must
balance between token creation, movement, and acquiring khet in order to
avoid this fate. During this time, random events may occur, contributing to a
generational story for the family. Up to a certain point, movement tiles will
stop producing, marking old age. At this point, the player chooses a successor
from the children of the family to start a new generation.
Family and Children
A new generation family, may it be female or male, must first find a suitable
mate to start a family. A few candidates of NPCs are available, which the
player must move the character to the same tile location to court and
hopefully, wed. As husband and wife, working together may produce offspring. A
single family may acquire up to six children, though only one of them is
chosen by the player to start a new generation.
Children may optionally be taught to advance their skills by giving them
tokens produced by their parents. If the family has more than one child,
fairness should considered, as favoring one child over the other, may result
in sibling rivalry. Sibling relations, may it be love or hate between siblings
will carry on through the generations.
Minimum System Requirements | ||
CPU | Intel Pentium 4 | |
CPU SPEED | 1 GHz | |
RAM | 1 GB | |
OS | Windows XP | |
SOUND CARD | Yes | |
HDD Space | 200 MB |
Minimum System Requirements | ||
RAM | 1 GB |