_007: The World is Not Enough_ is a James Bond game based on the 1999 movie
of the same name. Both game and film follow Bond’s investigation of attacks on
a British oil tycoon’s new pipeline, while the game introduces new areas and a
backstory not seen in the film. James Bond is a MI5 agent that employs gadgets
and gunplay, with each mission requiring the player to complete specific
objectives outlined in a pre-mission briefing.
In contrast to the PlayStation title of the same name, this version is
structured more like a successor to Rare’s GoldenEye 007. There are 14
missions with three difficulty settings (Agent, Special Agent, 00 Agent), and
higher difficulty settings add increasingly complicated objectives to each
mission. An “awards” system encourages replay by granting new multiplayer
skins, maps, and modes for beating target times for single-player levels.
The game includes a local, split-screen multiplayer mode for up to four
players or a combination of computer-controlled bots. Some levels are taken
from single-player mode, while others are exclusive to multiplayer. New game
modes include King of the Hill, Capture The Briefcase, and Last Agent
Standing. The notorious Golden Gun also returns from _GoldenEye 007_ , and
retains its one-shot-kill power. Weapon groups and victory conditions can be
tweaked at the start of a multiplayer match.