Explore 6 x 6 x 6 = 216 rooms of randomly generated hazards and enemies while collecting the necessary artefacts. Hundreds of monsters are roaming inside, guarding the sword shards — the last known thing to be capable of defeating the demonic castle [...]
This is a short but hard minimalistic scroll shooter where you race against doing too many actions to keep more energy, without which you won’t make it to the end. Lightweight narrative art-game.