This was a 1st Year Game Development assignment at University and was the first game I created using Unity 3D back in 2013. The focus was on game design rather than coding or asset creation so many third party assets and scripts have been used to speed up [...]
Doom Bots is the result of a 2nd Year University (Spring 2014) assignment to work in a team and develop a complete, high quality game during a six week period. Working as a team of two we created Doom Bots to be a real time strategy game where players [...]