Can I run a game? What specs do you need for a popular game? This Game System Requirement Checking Tool lets you see if your computer hardware meets the game system requirements. We will then provide you with a comprehensive and accurate system requirement. We have included a lot of games in our game database now and are still growing.
| Game Name | System Requirements | |
Mount and Blade: With Fire & Sword | CPU: 2.1Ghz or higher, Direct X: 9.0c, Graphics Card: 128 MB+, HDD Space: 900 MB, OS: XP/Vista/Windows 7, RAM: 1.2 GB, SOUND CARD: DirectX Compatible Sound Card, | |
Ultraball | CPU: Intel Core i5-4690K CPU @ 3.50GHz, Direct X: Version 11, Graphics Card: GeForce GTX 660, HDD Space: 2 GB, OS: Windows Vista, Pixel Shader: 5.0, RAM: 4 GB, SOUND CARD: Any, Vertex Shader: 5.0, VRAM: 2048 MB, | |
Beavis and Butt-head: Wiener Take All | OS: Windows 95, | |
Beavis and Butt-head: Calling All Dorks | OS: Windows 95, | |
Shadow Master | CPU: Pentium 133MHz, Graphics Card: 2MB graphic card, RAM: 32MB RAM, | |
The Tomorrow War: Factor K | CPU: Intel Pentium 4, Direct X: DirectX 9.0c, OS: Windows XP, RAM: 512 MB, VRAM: 128 MB, | |
Big Mutha Truckers 2 | 3D: Yes, CD-ROM: 4X Speed CD or DVD-ROM, CPU: Pentium III or Athlon equivalent, CPU SPEED: 1 GHz, Direct X: DirectX 9.0b, Graphics Card: 32 MB DirectX 9.0c compatible video card with Pixel Shader 1.1 (NVIDIA GeForce3+ / ATI Radeon 8500+), HDD Space: 2.6 GB, OS: Windows 2000/XP, Pixel Shader: 1.1, RAM: 256 MB, SOUND CARD: Yes, VRAM: 32 MB, | |
L.A. Rush | CPU: INTEL 2.4 GHz Dual Core, Direct X: 9.0c, HDD Space: 2 GB free, OS: Windows XP/Vista/7, RAM: 1.5 GB, SOUND CARD: DirectX Compatible, | |
Winter Voices Episode 4: Amethyst Rivers | CPU: Intel Pentium 4 3GHz / AMD Athlon 64 3000 +, Direct X: DirectX 9.0c, Graphics Card: 128 Mb, 1280x720, HDD Space: 500 Mb, OS: Windows XP / Vista / 7, RAM: 1 Gb (2 Gb for Vista), SOUND CARD: DirectX 9.0c, | |
Fall Weiss | Direct X: DirectX 9 compatible video card with 64 MB RAM, OS: Windows XP, Windows Vista, W7, W8, RAM: 1 GB RAM, SOUND CARD: DirectX 9 compatible, | |
Eiyuu Senki GOLD | CPU: INTEL 2.4 GHz Dual Core, Direct X: 9.0c, HDD Space: 5 GB free, OS: Windows XP/Vista/7/8/8.1/10, RAM: 1 GB, SOUND CARD: DirectX Compatible, VRAM: 256 MB, | |
The Operational Art of War II: Elite Edition | CD-ROM: 4X (600 KB/s), CPU: Intel Pentium, OS: Windows 95, RAM: 16 MB, | |
Out of Sight | CPU: 2.6 GHz Dual Core or similar, Direct X: Version 11, Graphics Card: NVIDIA GeForce GTX 770 or similar, HDD Space: 2 GB available space, OS: Windows 7 (SP1+)/8.1/10 64bit, RAM: 4 GB RAM, | |
Tradewinds Caravan | CPU: Pentium III 850MHz or better (1.0 GHz Vista), Direct X: 8.1 (10 Vista), Graphics Card: 64MB Video RAM, OS: Windows XP/Vista, RAM: 512 MB System RAM, | |
Megazone 23: Aoi Garland | ||
Spy Fox in: Hold the Mustard | CPU: 1.0 GHz Processor, Graphics Card: 100% DirectX compatible graphics, HDD Space: 512 MB available space, OS: Windows XP / Vista / 7, RAM: 512 MB RAM, SOUND CARD: 100% DirectX compatible card or onboard sound, | |
Swashbucklers: Blue vs. Grey | CD-ROM: 4X Speed or faster, CPU: 1.5 GHz Intel® Pentium® 4; 1.5GHz AMD Athlon™ 2000+, Direct X: DirectX 9.0c (included) or higher, Graphics Card: 128 MB NVIDIA GeForce® FX 5700 or ATI® Radeon 9600, HDD Space: 1.5 GB of free space, OS: Windows® XP, RAM: 512 MB, SOUND CARD: DirectX® 9.0c-compatible sound card, | |
Mind Games | CPU: Pentium III, 500Mhz, Direct X: Version 9.0, Graphics Card: OpenGL 1.1 Capable Video with 512MB VRAM, HDD Space: 35 MB available space, OS: Windows XP, RAM: 256 MB RAM, SOUND CARD: Any, | |
Delaware St. John: Volume 1: The Curse of Midnight Manor | CD-ROM: 16X (2.4 MB/s), CPU: Intel Pentium III, Direct X: DirectX 8.1, OS: Windows 98, RAM: 256 MB, | |
The Tuttles Madcap Misadventures | CPU: Intel Pentium II, Direct X: DirectX 9.0, OS: Windows 98, RAM: 256 MB, VRAM: 32 MB, |