Can I run a game? What specs do you need for a popular game? This Game System Requirement Checking Tool lets you see if your computer hardware meets the game system requirements. We will then provide you with a comprehensive and accurate system requirement. We have included a lot of games in our game database now and are still growing.
| Game Name | System Requirements | |
Pirate Island | CPU: Intel Celeron 1800 MHz, Graphics Card: Intel HD Graphics, OS: Microsoft Windows, RAM: 512 MB RAM, SOUND CARD: DirectSound Compatible, | |
Pirate of Madagascar Island | CPU: Intel Core i5 7400, Graphics Card: Geforce GTX 750 / Radeon R7 260X with 1GB Memory, HDD Space: 2 GB available space, OS: Windows 10, RAM: 8 GB RAM, | |
Pirate Popper VR | CPU: Intel Core i3 3,20GHz / AMD Phenom II X4 955 3,2 GHz, Direct X: Version 11, Graphics Card: GeForce GTX 560 / AMD R7-260X, HDD Space: 158 MB available space, OS: Requires a 64-bit processor and operating system Windows 7 (64-bit) or newer, RAM: 4 GB RAM, | |
Pirate Simulator | CPU: Intel® i3 or Ryzen® equivalent, Direct X: Version 11, Graphics Card: NVIDIA® GeForce® GTX 750 or equivalent, HDD Space: 5 GB available space, Network: Broadband Internet connection, OS: Windows 10, RAM: 4 GB RAM, | |
PIRATECRAFT | CPU: 2.6 GHz Dual Core or similar, Direct X: Version 9.0c, Graphics Card: GeForce GTX 500 series or similar, HDD Space: 2 GB available space, OS: Windows 7 or later, RAM: 2 GB RAM, | |
Pit of Ascension | CPU: Intel Pentium E6700 Wolfdale Dual-Core, Graphics Card: N/A, HDD Space: 100 MB available space, OS: 7, RAM: 500 MB RAM, SOUND CARD: N/A, | |
Pixel Art Coloring Book | CPU: Dual Core 2.0 GHZ, Graphics Card: Integrated graphics or GPU with at least 512 MB of VRAM, HDD Space: 250 MB available space, OS: 7 SP1+, 8, 10, RAM: 1 GB RAM, | |
Pixel Art Coloring Book - Full Version | CPU: Dual Core 2.0 GHZ, Graphics Card: Integrated graphics or GPU with at least 512 MB of VRAM, HDD Space: 250 MB available space, OS: 7 SP1+, 8, 10, | |
Pixel Art Workshop | CPU: 32bit Intel compatible Dual Core CPU, Direct X: Version 11, Graphics Card: OpenGL 4-compliant onboard graphics, HDD Space: 350 MB available space, OS: Microsoft 32bit Windows 10, RAM: 4 GB RAM, | |
Pixel Combat | CPU: DualCore 1.8 GHZ, Graphics Card: 512 mb, OS: Windows 10, RAM: 4 GB RAM, | |
Pixel Game Maker MV -2D Side-scroller Shooting Game Sample Project | CPU: Intel Core2 Duo 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 1 GB available space, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM, | |
Pixel Game Maker MV ‐ RTB Materials Set | CPU: Intel Core2 Duo and 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 1 MB available space, OS: Windows 8/8.1/10 (64bit), RAM: 1 MB RAM, | |
Pixel Game Maker MV ‐ UNIVERS2020 | CPU: Intel Core2 Duo and 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 25 MB available space, OS: Windows 8/8.1/10 (64bit), RAM: 25 MB RAM, | |
Pixel Game Maker Series DRAGON PEAK | CPU: Intel Core2 Duo 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM, | |
Pixel Game Maker Series Osyaberi! Horijyo! Holin Slash | CPU: Intel Core2 Duo 2.0GHz or better, Direct X: Version 9.0, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 500 MB available space, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM, | |
Pixel Game Maker Series Puzzle Pedestrians | CPU: Intel Core2 Duo 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM, | |
Pixel Game Maker Series Remote Bomber | CPU: Intel Core2 Duo 2.0GHz or better, Direct X: Version 9.0, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 300 MB available space, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM, | |
Pixel Poops | CPU: Intel Core i3, equivalent, or better, Graphics Card: NVidia GeForce 200 series, AMD Radeon HD 5000 series, Intel HD Graphics 4000, equivalent, or better, HDD Space: 200 MB available space, OS: Windows 7 or later, RAM: 2 GB RAM, | |
Pixel Poops - Pixel Poops 64 (for Commodore 64) | OS: Windows 7 or later, | |
Pixel Poops - Pixel Poops Number Two (for NES) | Direct X: Version 11, OS: Windows 7 or later, |