Game System Requirement Checking Tool

Can I run a game? What specs do you need for a popular game? This Game System Requirement Checking Tool lets you see if your computer hardware meets the game system requirements. We will then provide you with a comprehensive and accurate system requirement. We have included a lot of games in our game database now and are still growing.

  Game Name System Requirements
Pirate Island

Pirate Island

CPU: Intel Celeron 1800 MHz, Graphics Card: Intel HD Graphics, OS: Microsoft Windows, RAM: 512 MB RAM, SOUND CARD: DirectSound Compatible,
Pirate of Madagascar Island

Pirate of Madagascar Island

CPU: Intel Core i5 7400, Graphics Card: Geforce GTX 750 / Radeon R7 260X with 1GB Memory, HDD Space: 2 GB available space, OS: Windows 10, RAM: 8 GB RAM,
Pirate Popper VR

Pirate Popper VR

CPU: Intel Core i3 3,20GHz / AMD Phenom II X4 955 3,2 GHz, Direct X: Version 11, Graphics Card: GeForce GTX 560 / AMD R7-260X, HDD Space: 158 MB available space, OS: Requires a 64-bit processor and operating system Windows 7 (64-bit) or newer, RAM: 4 GB RAM,
Pirate Simulator

Pirate Simulator

CPU: Intel® i3 or Ryzen® equivalent, Direct X: Version 11, Graphics Card: NVIDIA® GeForce® GTX 750 or equivalent, HDD Space: 5 GB available space, Network: Broadband Internet connection, OS: Windows 10, RAM: 4 GB RAM,
PIRATECRAFT

PIRATECRAFT

CPU: 2.6 GHz Dual Core or similar, Direct X: Version 9.0c, Graphics Card: GeForce GTX 500 series or similar, HDD Space: 2 GB available space, OS: Windows 7 or later, RAM: 2 GB RAM,
Pit of Ascension

Pit of Ascension

CPU: Intel Pentium E6700 Wolfdale Dual-Core, Graphics Card: N/A, HDD Space: 100 MB available space, OS: 7, RAM: 500 MB RAM, SOUND CARD: N/A,
Pixel Art Coloring Book

Pixel Art Coloring Book

CPU: Dual Core 2.0 GHZ, Graphics Card: Integrated graphics or GPU with at least 512 MB of VRAM, HDD Space: 250 MB available space, OS: 7 SP1+, 8, 10, RAM: 1 GB RAM,
Pixel Art Coloring Book - Full Version

Pixel Art Coloring Book - Full Version

CPU: Dual Core 2.0 GHZ, Graphics Card: Integrated graphics or GPU with at least 512 MB of VRAM, HDD Space: 250 MB available space, OS: 7 SP1+, 8, 10,
Pixel Art Workshop

Pixel Art Workshop

CPU: 32bit Intel compatible Dual Core CPU, Direct X: Version 11, Graphics Card: OpenGL 4-compliant onboard graphics, HDD Space: 350 MB available space, OS: Microsoft 32bit Windows 10, RAM: 4 GB RAM,
Pixel Combat

Pixel Combat

CPU: DualCore 1.8 GHZ, Graphics Card: 512 mb, OS: Windows 10, RAM: 4 GB RAM,
Pixel Game Maker MV -2D Side-scroller Shooting Game Sample Project

Pixel Game Maker MV -2D Side-scroller Shooting Game Sample Project

CPU: Intel Core2 Duo 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 1 GB available space, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM,
Pixel Game Maker MV ‐ RTB Materials Set

Pixel Game Maker MV ‐ RTB Materials Set

CPU: Intel Core2 Duo and 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 1 MB available space, OS: Windows 8/8.1/10 (64bit), RAM: 1 MB RAM,
Pixel Game Maker MV ‐ UNIVERS2020

Pixel Game Maker MV ‐ UNIVERS2020

CPU: Intel Core2 Duo and 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 25 MB available space, OS: Windows 8/8.1/10 (64bit), RAM: 25 MB RAM,
Pixel Game Maker Series DRAGON PEAK

Pixel Game Maker Series DRAGON PEAK

CPU: Intel Core2 Duo 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM,
Pixel Game Maker Series Osyaberi! Horijyo! Holin Slash

Pixel Game Maker Series Osyaberi! Horijyo! Holin Slash

CPU: Intel Core2 Duo 2.0GHz or better, Direct X: Version 9.0, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 500 MB available space, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM,
Pixel Game Maker Series Puzzle Pedestrians

Pixel Game Maker Series Puzzle Pedestrians

CPU: Intel Core2 Duo 2.0GHz or better, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM,
Pixel Game Maker Series Remote Bomber

Pixel Game Maker Series Remote Bomber

CPU: Intel Core2 Duo 2.0GHz or better, Direct X: Version 9.0, Graphics Card: DirectX 9/OpenGL 4.1 capable GPU, HDD Space: 300 MB available space, OS: WindowsR 8/8.1/10 (64bit), RAM: 4 GB RAM,
Pixel Poops

Pixel Poops

CPU: Intel Core i3, equivalent, or better, Graphics Card: NVidia GeForce 200 series, AMD Radeon HD 5000 series, Intel HD Graphics 4000, equivalent, or better, HDD Space: 200 MB available space, OS: Windows 7 or later, RAM: 2 GB RAM,
Pixel Poops - Pixel Poops 64 (for Commodore 64)

Pixel Poops - Pixel Poops 64 (for Commodore 64)

OS: Windows 7 or later,
Pixel Poops - Pixel Poops Number Two (for NES)

Pixel Poops - Pixel Poops Number Two (for NES)

Direct X: Version 11, OS: Windows 7 or later,