WarpedSpace was developed by warpedspace
WarpedSpace was Released on Windows
WarpedSpace is a Single Player game
**Explore a new world, a new Space**
WarpedSpace is an sci-fi survival adventure game set in deep space. A massive, open environment full of wonder and peril awaits you!
Piloting your ship and explore space and the star systems surrounding you, fly, eva, do it all.
you never know what you will discover ….
**OUR GOAL :**
Build a sci-fi survival adventure game with engaging ship to ship pve and on foot fps gameplay with immersive story line. Featuring survival ‘lite’ managing oxygen, food and other resources. Further features include signature scanning, exploration on foot “eva” and in your ship, faster than light travel, and alien environments “NDA”
Game is in early development…
Game assets are temporary and will be updated after the building blocks and base game mechanics are close to complete as I am a developer and not a 3D artist.
It’s dark in space, only distant stars dotted about giving you a sense that you are alone
Strange debris scatter the emptiness but they are not destroyed ships or abandoned space stations
An island in space you think to yourself as you maneuver your ship towards this strange sight.
Approaching the space island you can just make out an entrance “hmmm”
What close encounters await you …
Will possibly support other platforms in the future…
Features / Main Game Focus:
**Piloting your ship :**
\- Fun to fly and fight
**
Survive : (survival lite)
** Oxygen , food resources
Eva – Exit your ship and do whatever…
**Repair** :
\- repair your ship with handheld multi tool, and other NDA means
Scanning :
\- Scanning down “things” in the universe
**Exploration** :
\- From inside your ship scanning
\- Eva Scanning
\- uncover alien artifacts with your hand help scanner /multi tool
**Faster than light travel**
FPS – Explore “enemy” bases and pew pew / loot loot
PvE – Player vs Environment ….
**Possible Features:**
Ship Repair – exit your ship and repair hull damage
**DevLog:**
Added basic Joystick support.
Added different camera modes / views
Added Warp to coordinates.
Updated warp effect.
Updated ship weapon system.
Updated Enemy Ship AI logic.
Added Turret Item and weapon and firing.
Added on foot Player weapon and firing. (fps like)
Inventory System
Ship Configuration
EVA / Spacewalk – Updated
Mobile Turrets update – mobile and lootable
Looting system
Mouse sensitivity Config Added.
Step 1 of persistence
Procedural generation of base locations to visit.
Dev Focus :
All building blocks needed to make the game
Persistence
Procedural Bases / Space Station
**1st Quarter Updates (2019) :
Equipment / Inventory System update**
**1st Quarter Updates (2018) :**
\- Updated Flight System
\- Updated UI
2nd Quarter Updates **(2018) :**
\- UI and Game play elements added
3rd Quarter Updates **(2018) :**
\- More UI and Game play elements added
\- Ship Power management update
\- Closing base game-play loop
\- More UI Additions
4th Quarter Updates **(2018) :
\- Environment Interaction
\- Stand In Elements
\- Part 1 of Eva rework (stand in model)
\- Control Updates
\- Environment Update (30/12/2018)
\- Environment Interaction (31/12/2018)
**
Next : (not necessarily in dev order)
\- Develop players character (with full animations etc)
\- New artwork / 3D Models
\- Sound
\- Lighting
Future:
multiplayer
multi-platform – after release
Join our discord and help shape the game :
Discord.gg
patreon:
Patreon.com
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel i3 2.4 GHz (or AMD equivalent) | Intel Haswell 4 cores / 4 threads @ 3.2Ghz or equivalent |
| RAM | 4 GB RAM | 8 GB RAM |
| OS | Requires a 64-bit processor and operating system | Requires a 64-bit processor and operating system |
| Graphics Card | Intel HD 4600 or equivalent - This includes most GPUs scoring greater than 950 points in the 3DMark Fire Strike benchmark | Nvidia GTX 550 Ti or equivalent, 2GB VRAM |
| Direct X | Version 11 | Version 11 |