The game is based on the game of bowling, playable by one player or two players alternating. In all six variations, games last for 10 frames, or turns. At the start of each frame, the current player is given two chances to roll a bowling ball down an alley in an attempt to knock down as many of the ten bowling pins as possible. The bowler (on the left side of the screen) may move up and down his end of the alley to aim before releasing the ball. In four of the game’s six variations, the ball can be steered before it hits the pins. Knocking down every pin on the first shot is a strike, while knocking every pin down in both shots is a spare. The player’s score is determined by the number of pins knocked down in all 10 frames, as well as the number of strikes and spares acquired.
Recommended System Requirements | ||
CPU | Pentium 166 MHz | |
RAM | 32 MB RAM | |
OS | Windows 95/98/Me | |
Graphics Card | graphic card 3D |
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Simple gameplay
The game is repetetive
This is bowling in it’s most simplistic form. You roll your ball, put a curve to it with the stick if you like, and try to score high with as many strikes as possible. It’s fair to say that Bowling is a fair game for the time it was produced.