- Developer: Tomoki Okamura
- Website: Official website
- Release Date: 2011-04-28
- Supports: Family Sharing
- Languages: English
- Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
## Description
PhysBlox is a rigid body simulator based on physics.
You can do some actions to the rigid bodies.
[Features]
\- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
\- Retina display is supported.
\- Realistic shadow by OpenGL ES 2.0.
[Compatibility]
\- iPhone / iPod touch and iPad are compatible.
\- OpenGL ES 2.0 is not required.
\- Gyro and Compass and Accelerometer are not required.
[Actions]
\- Push the objects
\- Catch and drag and throw or drop objects
\- Shoot balls
[Option settings]
\- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
\- Retina Display (On / Off)
\- Shadow (On / Off)
\- Motion sensing (Gyro / Compass / Accelerometer / None)
\- Simulation speed (0% - 100%)
\- Gravity (0% - 100%)
\- Stack width (1 - 8)
\- Stack height (1 - 32)
\- Stack depth (1 - 8)
\- Block mass (1 - 100)
\- Ball mass (1 - 100)
\- Push power (1 - 100)
\- Shoot power (1 - 100)
[Motion sensing modes]
\- Gyro + Accelerometer
\- Compass + Accelerometer
\- Accelerometer
\- None
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