Bonfire is what happens when you take a battle system out of an RPG, boil it down to what really matters strategically, and make it super-hard. You form a party of three distinct heroes and use it progress through randomized quests and puzzle-like challenges. You manage your health, come up with cool strategies to get out of hopeless situations, think when to activate powerful single-use items, and improvise to get the most of your setup. Defeat comes often, but it only makes the rare victory that much sweeter