Summary
Zork Nemesis: The Forbidden Lands is a 1996 graphical adventure game developed by Zombie Studios and published/edited by Activision. It is the eleventh game in the Zork series, and the first such title not to appear under the Infocom label (Return to Zork was marketed with both the Infocom and Activision labels). It was released for the Macintosh (Ported by Quicksilver), MS-DOS, and Windows 95 platforms (the lattermost using DirectX, another first for Zork). The game’s plot was written by Cecilia Barajas, Nick Sagan and Adam Simon.
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.0 GHz | 1.4 GHz |
RAM | 256 MB RAM | 512 MB RAM |
OS | Windows XP / Vista | Unknown |
Graphics Card | DirectX 7 Compatible 3D Card | DirectX 9 Compatible 3D Card |
Direct X | Version 7.0 | Version 9.0c |
HDD Space | 1400 MB available space | Unknown |
Game Analysis | Zork Nemesis: The Forbidden Lands is a 1996 graphical adventure game developed by Zombie Studios and published/edited by Activision. It is the eleventh game in the Zork series, and the first such title not to appear under the Infocom label (Return to Zork was marketed with both the Infocom and Activision labels). It was released for the Macintosh (Ported by Quicksilver), MS-DOS, and Windows 95 platforms (the lattermost using DirectX, another first for Zork). The game's plot was written by Cecilia Barajas, Nick Sagan and Adam Simon. | |
High FPS | 0 FPS ( GTX 1060 ) |
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