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Tengai Makyou: Daiyon no Mokushiroku: The Apocalypse IV
New Orleans, Louisiana, 1893. A boy named Rizing is exploring the surroundings
of his hometown together with a couple of friends. They discover a mysterious
old house, go inside, and discover what seems to be a mummy in a coffin. They
don’t realize that at this moment they unleashed a powerful demon into the
world, and that this demon has already possessed the soul of one of the
boys…
The Apocalypse IV is the first Tengai Maky ō game that is set outside of
the Japan-like country Jipang. Much like Jipang of earlier games, United
States of the late 19th century is not in a historically correct environment
in this game, but an alternate world populated by demons, Biblical figures,
and deliberate cliches (cardboard Native Americans, pop culture references,
etc).
The gameplay largely follows the general Japanese RPG template and Tengai
Maky ō gameplay style in particular. As in the previous games, magic spells
have to be sought out and acquired rather than learned or bought. A notable
change is the absence of random enemies – all the enemies are visibly
wandering on the world map or in the dungeons. Other gameplay additions
include special attacks that can also performed by several members of the
party as a combo, and obtaining money by selling trophies received in battles.