Summary
Danganronpa Another Episode: Ultra Despair Girls is a horror action adventure spin-off game in the Danganronpa series of visual novel games, taking place between the events of Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. Unlike the visual novel gameplay of the previous games, Ultra Despair Girls is a third-person adventure game with horror elements, in which players control Komaru Naegi as she tries to survive in a city overrun by Monokuma robots.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core i3-530 CPU 2.93GHz or above | Intel Core i3-530 CPU 2.93GHz or above |
VRAM | 1024 MB | 1024 MB |
RAM | 4 GB | 8 GB |
OS | Windows 7 | Windows 7 |
Graphics Card | NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB(DirectX 11 graphic card required) | NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB(DirectX 11 graphic card required) |
Direct X | Version 11 | Version 11 |
SOUND CARD | DirectX 9.0c compatible sound card | DirectX 9.0c compatible sound card |
HDD Space | 18 GB | 18 GB |
Game Analysis | Imprisoned inside a mysterious apartment for over a year, Komaru Naegi's rescue is derailed when hundreds of Monokumas suddenly attack. Komaru and Toko Fukawa team up so they can survive the rampaging Monokumas, escape the crafty Monokuma Kids, and uncover the secrets of the city. |
Overview
Platforms
Release Dates
Related URL
Developers
Publishers
Genres
Game Modes
Game Themes
Player Perspectives
Alternative names
Languages
Keywords
ESRB Age rating
PEGI Age rating
Danganronpa Game Series [View Danganronpa Full Game Series]
What's your reaction?
Very Bad
100%
Bad
0%
Average
0%
Alright
0%
Good
0%
Super
0%
This Game has no review yet, please come back later...
This Game has no news yet, please come back later...
This Game has no walkthrough yet, please come back later...
Trailer
comments
-Different from the usual formula of the series
-Voice acting and delivery
-Maintains series quirky charm
-Feels like the 3rd person shooter aspect was not developed with high priority.
-Some annoying characters that can take the wind out of some scenes.
-Additional mechanics that felt unnecessary
A different (even for this series) experience that I really enjoyed. I feel like many fans of the franchise were lukewarm to this entry, but I found it refreshing and fun, especially since it was still keeping with the series’ sense of humor and quirkiness. I played it on an easier difficulty and it made for a smoother experience despite some of the jankiness in the third-person shooting. It makes me wish for another side episode like this.