A special edition of the Age of Wonders cycle, which includes: Age of Wonders, Age of Wonders: The Magic Shadow and Age of Wonders II: The Sorcerer’s Throne.
Age of Wonders combines elements of an addictive fantasy novel, an adventure-fiction game and a classic turn-based strategy. In the first days of the world’s existence, Elven reigned over all living creature. After him, the magician king Inioch ascended to the throne, who wisely balanced the forces of light and darkness until the appearance of a new race, called the People. More information about the game can be found here.
Age of Wonders: Shadow Magic is the third installment of the popular series of turn-based strategy games with RPG elements, launched in 1999 by the development team Triumph Studios. The storyline once again takes us to the fantastic land of Evermore, where all magical forms of life are repressed on behalf of the Phobia Empire – a rigorous theocratic state, created after the Great War in an atmosphere of real danger from the terrifying monsters of the dark Shadow World. An opposition group of heroic sorcerers, inspired by the dethroned Merlin, decides to put an end to the unhappy situation. More information about the game can be found here.
Age of Wonders II: The Wizard’s Throne is a direct continuation of Age of Wonders’ turn-based strategy, which at the turn of 1999/2000 was lavishly rewarded by many leading magazines and websites for great playability, idea and specific climate. Thanks to Age of Wonders II, we will once again move to a war-torn, fantastic land, fight bloody battles, conquer castles, use magic and discover new unknown regions of the world. Just like in the first part of the game we start without any major economic and military background. We need to conquer more castles, expand them (many types of buildings, barracks training soldiers, siege machine factories, temples collecting magical energy, etc.) and, of course, build an army consisting of various creatures. The game is divided into two basic parts: in the first part we move units all over the map, discover new areas and expand cities. The second part is a combat screen in which we fight fierce battles involving powerful spells, military units, artifacts and magical weapons. More information about the game can be found here.
Please let us know if you have any comments or suggestions regarding this description