32 MB 3D video card (NVIDIA GeForce 3+ /ATI Radeon 7500+ /Intel 915G+ )
nVidia GeForce 6500 / AMD Radeon X550 Series
Direct X
9.0c (included on disc)
DX 9
SOUND CARD
Yes
Yes
HDD Space
1.5 GB
2.2 GB for full installation
CD-ROM
CD or DVD-ROM
CD or DVD-ROM
Game Analysis
Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: A circular "wave" of sand that knocks down all surrounding enemies.
High FPS
143 FPS ( GTX 1060 )
Note
Windows-compatible mouse required
Optimization Score
8.9
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